Showing posts with label EFQUEL. Show all posts
Showing posts with label EFQUEL. Show all posts

Wednesday, November 10, 2010

The Engage Quality Awards 2010



http://www.engagelearning.eu

The ENGAGE Quality Awards recognise excellent contributions from teachers, educational practitioners, game developers and producers to the quality of game-based learning. The aim of the awards is to make the quality issues related to games and learning process by using GBL a visible topic and to increase the awareness amongst learning organizations, schools, teachers, learners, educators and practitioners, industries, and players about the educational potential of GBL.
The Engage Quality Awards will be granted in three categories:
Best Practice Award
Learning games Quality Award
Games inclusion Award
The deadline for submissions to the "ENGAGE Quality Awards" has been extended until 15th November 2010. For further information, read here




Computer games are beginning to break out from their console and entertainment world, and finding more constructive applications in the worlds of business and education. 

Using video games to supplement and inspire in-classroom education is more and more used for pilot teachers who try out new school models. 


Pilot teachers are finding ways to use video games to enrich and inspire interest by students in core curriculum topics.


Be a pilot teacher! 



"We have been consistently impressed and surprised at how leading  educationalists  have been adapting off the shelf video games to engage their students in rich leaning experiences“.

David Yarnton, 2010, Nintendo UK



G-Souto
10.11.10

Copyright © 2010G-Souto'sBlog, gsouto-digitalteacher.blogspot.com®

References:

EuroNews

Wednesday, September 29, 2010

EFQUEL Innovation Forum Lisboa 2010




The 4th EFQUEL Innovation Forum took place in Lisbon, Portugal in collaboration with the Catholic University of Portugal (UCP) and the National Institute for Public Administration of Portugal (INA).













The conference took place in the Instituto Nacional de Administração (INA), situated in the gardens of the old Palace de Marqueses de Pombal in Oeiras, close to Lisbon, in Portugal. 







Interesting opportunity to participate, listen and share the modern concepts about the current paradigms and evolution of the Open Educational Resources (OER) and Games Based Learning (GBL) in school in line with the European Year for Combating Poverty and Social Exclusion.  




"The annual assembly of eLearning and education professionals will debate how opening education can contribute to social inclusion agendas and promote economic wellfare through better equipping citizens with necessary skills"


The Forum started, on September 8th with a pre-conference day, "OPEN PROJECT LABORATORY", followed by the main conference September 9-10. 2010.

The conference theme : 

Open educational resources (OER) are high on the agenda of social inclusion policies and supported by many stakeholders of the educational sphere. User Generated Content is more relevant than ever, and co- and peer-production increasingly at the heart of content development.







At the same time assessment and quality assurance processes are put to test because well contributed experts' and teachers' led approaches to assess and certify quality seem to become less effective in view of user created content and freely available resources.
EFQUEL

On the 8th September during the "OPEN PROJECT LABORATORY" the ENGAGE workshop 3 "Games in school - a serious matter to consider for excellent classrooms...?!led by Mr. Sébastien Reinders, Mr. Rolf Reinhardt and me joined an interested group of teachers and stakeholders of the educational sphere.







My presentation and theme discussion was "Creative learning in the digital age" (OER, GBL, Mobile Learning at secondary school). And Sébastien Reinders' presentation "Serious Games on learning". Rolf Reinhardt was the ENGAGE moderator.



Workshop 3 - ENGAGE







We have been consistently impressed and surprised at how leading  educationalists  have been adapting off the shelf video games to engage their students in rich leaning experiences“.

David Yarnton, 2010, Nintendo UK







For three days, researchers, practionners, producers shared in open interesting debates between all participants ideas and experiences about "Open educational resources (OER) on the agenda of social inclusion policies".

The workshops and the parallel sessions took place in  the rooms of Palacete Marqueses de Pombal and the Plenary sessions in the Auditorium of Gulbenkian (Oeiras). 

Parallel Session 1: How can open educational practices contribute to better inclusion, innovation and excellence in education?

I have joined this parallel session where Mr. Ulf-Daniel Ehlers (EFQUEL, Belgium), Ms. Gráinne Conole (Open University, United Kingdom), Mr. Roberto Carneiro (Catholic University of Portugal, Portugal) were excellent facilitators.

An interactive session! All participants presented an overview about their own open educational practices, trying to contribute to better inclusion and excellent  innovation in education.

On the pannel, created by a student from Unesco University, the developed vision of the participants has been added as well as a common set of recommendations to promote innovation, inclusion and excellence through open educational practices. 

Between all sessions, cooffee-break in the gardens of Palacete where some important events took place too, such as  Get-Together (organised by the Gold Sponsor).


The Forum had as Moderator of the Conference  Prof. Ulf-Daniel Ehlers, vice-president of EFQUELHe has been an excellent communicator as well Prof. Roberto Carneiro, professor at the Portuguese Catholic University, where he also chairs the Study Centre on Peoples and Cultures. He is dean of the Institute for Distance Learning. 
Both enriched completely the international community of practitioners who attended the Forum with their vision about innovation on learning and teaching for social inclusion.
Mr. Claudio Dondi, the President of EFQUEL was the principal speaker not only at Plenary Session hereHe also has been the Moderator of the Final Panel discussion: "Re-focusing on quality: How can quality approaches evolve and enhance inclusion, innovation and excellence" here.

The 9th September, a Conference Dinner at INA gardens joined a big group of the participants. After the dinner, the Awarding Ceremony " EFQUEL Award 2010".

The event was broadcast Live Stream in the internet and offered various possibilities to interact with participants such as Twitter and Facebook.

Now on Youtube and Slideshare. A contemporary vision about an even of this importance. My sincere congratulations to Mr. Rolf Reinhardt, the coordinator.

You can read, listen and share all the interesting open debates and messages about the purposes of quality education of the most important panellists of the "2010 Innovation Forum Lisboa" here






A fruitful and instructive conference! The "EFQUEL Innovation Forum" was an excellent opportunity for an active participation, sharing ideas, building and exchanging visions. 








G-Souto
27.09.2010
Copyright © 2010G-Souto'sBlog, gsouto-digitalteacher.blogspot.com®

* Credits  at European Foundation for Quality in eLearning (EFQUEL)'s Photos - EFQUEL Innovation Forum 2010 (http://www.facebook.com/pages/European-Foundation-for-Quality-in-eLearning-EFQUEL

Friday, September 3, 2010

Lisbon Innovation Forum 2010


The 4th EFQUEL Innovation Forum will take place in Lisbon, Portugal in collaboration with the Catholic University of Portugal (UCP) and the National Institute for Public Administration of Portugal (INA).

The Forum will start next week, on September 8th with a pre-conference day, followed by the main conference September 9-10, 2010.

The conference takes place in the Instituto Nacional de Administração (INA), situated in the gardens of the old Palace de Marqueses de Pombal in Oeiras, close to Lisbon, in Portugal. 


No dia 8 Setembro 2010 pode participar no Workshop 3Jogos Educativos e Recursos Educativos Digitais no Ensino: novos conceitos em contexto curricular para uma escola de sucesso…? “




G-Souto
04.09.2010
Copyright © 2010G-Souto'sBlog, gsouto-digitalteacher.blogspot.com®

Monday, August 2, 2010

2010: Lisbon Innovation Forum



The 4th EFQUEL Innovation Forum will take place in Lisbon, Portugal in collaboration with the Catholic University of Portugal (UCP) and the National Institute for Public Administration of Portugal (INA).

The annual assembly of eLearning and education professionals will debate how opening education can contribute to social inclusion agendas and promote economic wellfare through better equipping citizens with necessary skills.


Palácio Marqueses de Pombal (INA)
The conference takes place in the Instituto Nacional de Administração (INA), situated in the gardens of the old Palace de Marqueses de Pombal in Oeiras, close to Lisbon, in Portugal. 
The Forum will start on September 8th with a pre-conference day, followed by the main conference SEPT 9-10, 2010.
Contrary to a research based conference, the EFQUEL Innovation Forum 2010 is bridging the gap by opening debates between different educational stakeholders from Primary & Secondary Education, to Higher Education, Vocational Education & Training and Adult Learning. 


In line with the "European Year for Combating Poverty and Social Inclusion", the Lisbon Innovation Forum is commonly answering fundamental questions about the purpose of quality education for individual, organizational and society level.
Open educational resources (OER) are high on the agenda of social inclusion policies and supported by many stakeholders of the educational sphere. User Generated Content is more relevant than ever, and co- and peer-production increasingly at the heart of content development.

On September 8th you can take part in the Workshop 3Jogos Educativos e Recursos Educativos Digitais no Ensino: novos conceitos em contexto curricular para uma escola de sucesso…? “

Na era digital, os alunos vivem imersos em Tecnologias: Internet, redes sociais, telemóveis, ipods, smartphones, jogos de computador.

(...)
A Comunidade Europeia para o Desenvolvimento de Actividades baseadas em Jogos Educativos - Game-based learing (GBL) tem estudos que comprovam que os jogos de computador e os recursos educativos digitais (OER) podem aproximar a escola dos nativos digitais, de modo a cativar estes alunos para as suas aprendizagens e a empenhá-los no seu percurso escolar. 
A escola tem mais impacto quando a geração ‘wires’ pode relacioná-la com a sua vida e os seus interesses. 
Os facilitadores do Workshop trocarão experiências com os Professores participantes e debaterão com eles, os benefícios do uso inovador das Tecnologias e dos Media, baseados em diferentes métodos de ensino, novas ferramentas de aprendizagem, tais como jogos educativos (GBL) conteúdos educativos digitais (OER) Web 2.0, de modo a promover o sucesso educativo e a inclusão social no Ensino Primário, Básico e Secundário.
O workshop que será apresentado em Português e Inglês tem como objectivo motivar os Professores para uma pedagogia actual, colocando os alunos no centro da sua aprendizagem, com a utilização de ferramentas digitais e da aplicação da 'web interactiva' em contexto curricular.


Aos participantes será entregue um Certificado de presença.

Estamos certos que terá uma experiência enriquecedora! E que sairá mais convencido(a) que a Escola não pode continuar de costas voltadas para os NML!

Facilitadores: Mr. Rolf Reinhardt (EFQUEL), Mr. Sébastien Reinders (TechnoFuturTIC), Ms. Gina Souto (Independent Expert Educational Media)

O workshop é gratuito! Se está interessado(a), por favor envie um email para info@efquel.org

Please read the English version here

G-Souto
03.08.2010
Copyright © 2010G-Souto'sBlog, gsouto-digitalteacher.blogspot.com®